Hi Yuen, By default the OSG will try to allocate a double buffered window, if you are seeing flickering then it is likely to be a driver issue. Try a different machine, also try different examples like osgviewerGLUT or osgviewerSDL to see if GLUT or SDL exhibits the problems.
Robert. On Tue, Jun 30, 2009 at 6:24 PM, Yuen Helbig<[email protected]> wrote: > Hello, > > I'm working on porting my application to Solaris Sparc 5.10 and I'm seeing a > flickering screen when viewing my osg models. It looks like a > double-buffering issue but I don't know how to confirm or fix this. Any > ideas? Is it a Osg problem or a graphics card/driver problem? > > Looking for any suggestions, > Thank you, > Yuen > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=14709#14709 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

