Hi Robert, Thank you for the immediate reply, i will try the API, but i don't know if the statistics are invasive, in other words if the activation of statistics cause loss of FPS. Thanks!
2009/6/26 <[email protected]> > SMessage: 12 > Date: Fri, 26 Jun 2009 14:50:44 +0100 > From: Robert Osfield <[email protected]> > Subject: Re: [osg-users] Statistics > To: OpenSceneGraph Users <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > Hi Claudio, > > The osg::Stats class is the main class for storing various frame > stats. Different objects can have osg::Stats attached to them. For a > guide have a look at the implementation of the viewer states in > src/osgViewer/StatsHandler.cpp. > > Robert > > On Fri, Jun 26, 2009 at 12:11 PM, Claudio Arduino<[email protected]> > wrote: > > Hi to All, > > i need to consult the statistics from source code, using the API > > (Fps,culling time ,number of poligons etc etc). > > > > What are the api that i must to use?? activate and read the statistics > > causes a lowering of performance? > > > > thanks! > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > >
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