Hi Robert,
Thank you for the immediate reply, i will try the API, but i don't know if
the statistics are invasive, in other words if the activation of statistics
cause loss of FPS.
Thanks!



2009/6/26 <[email protected]>

> SMessage: 12
> Date: Fri, 26 Jun 2009 14:50:44 +0100
> From: Robert Osfield <[email protected]>
> Subject: Re: [osg-users] Statistics
> To: OpenSceneGraph Users <[email protected]>
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hi Claudio,
>
> The osg::Stats class is the main class for storing various frame
> stats.  Different objects can have osg::Stats attached to them.  For a
> guide have a look at the implementation of the viewer states in
> src/osgViewer/StatsHandler.cpp.
>
> Robert
>
> On Fri, Jun 26, 2009 at 12:11 PM, Claudio Arduino<[email protected]>
> wrote:
> > Hi to All,
> > i need to consult the statistics from source code, using the API
> > (Fps,culling time ,number of poligons etc etc).
> >
> > What are the api that i must to use?? activate and read the statistics
> > causes a lowering of performance?
> >
> > thanks!
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
>
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