On 1/7/09 11:38 AM, Vincent Bourdier wrote:
My file main.cpp where the string is put is encoded in UTF8 without BOM./ string path2 = "Z:/release with space et é où è )/Data/3d/data/font/arial.ttf"; if(osgDB::fileExists(path2)) cout << "PATH2 exist ! : " << path << std::endl; else cout << "PATH2 NOT exist ! : " << path << std::endl;/ This is not working, but when it will works, I will use a char* instead of path2 ... does it sounds possible ?
I believe OSG_USE_UTF8_FILENAME is off by default, did you set it in your build? /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

