Rabbi Robinson wrote on Wednesday, July 01, 2009 9:50 AM:

> Hi,
> 
> Is there any way I can set the uniforms by vertex? I know uniforms are
in
> stateset. There are some attribute for vertex I need to set in shaders
for
> each vertex. How can I do it?  

Uniforms are not set by vertex; you are wanting vertex attributes, which
you can set in osg::Geometry using setVertexAttribArray or
setVertexAttribData.

-- 
Bryan Thrall
FlightSafety International
[email protected]
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