Hi Christophe, When in stereo there are separate cull masks for the left and right eyes, have a look at osg::CullSettings.
Robert. On Thu, Jul 16, 2009 at 9:38 PM, Christopher Back<[email protected]> wrote: > Hi all, > > I was wondering if anyone might know why the nodemask I set for displaying > CAD parts does not work when I set the application to run in stereo. For > both anaglyphic and quad buffer the parts are always visible. I am using > windows and setting the environment variables to stereo by default for all > applications. If anyone has encountered this problem I would really > appreciate any insight you might have. > > Thanks in advance, > > Christophe Back > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

