Hi, I am new to Delta3d and have a question about getting system time (or local time - really any form of time). I am accessing time, but even though the "seconds" is a float, it does not contain information for milliseconds. How would I get that?
Here is my code... dtUtil::DateTime time; time.SetTimeType(dtUtil::DateTime::TimeType::SIMULATION_TIME); time.SetToLocalTime(); double winTime = time.GetTimeInSeconds(); Please help!! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15043#15043 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

