Hi,

I am new to Delta3d and have a question about getting system time (or local 
time - really any form of time).  I am accessing time, but even though the 
"seconds" is a float, it does not contain information for milliseconds.  How 
would I get that?

Here is my code...

dtUtil::DateTime time;   
time.SetTimeType(dtUtil::DateTime::TimeType::SIMULATION_TIME);
time.SetToLocalTime();
double winTime = time.GetTimeInSeconds();

Please help!!

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http://forum.openscenegraph.org/viewtopic.php?p=15043#15043





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