Hi guys,

I have been using the LSPSM technique with great visual results so far, but I 
seem to be having an issue with the osgShadow::ShadowedScene node and multiple 
parental node paths.

If the ShadowedScene node is deep into my scene graph and has a single 
getParentalNodePaths() there are no problems. But once I have more than one, 
the shadowing seems to be gone in the simplest of sg designs.

Probably there is a simple explanation or I am missing an important point, 
thanks for any response !

Cheers,
Daniel

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http://forum.openscenegraph.org/viewtopic.php?p=15184#15184





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