Hi, You can use the nodecallbacks to code the one you need. (with the manipulator or the camera you get the camera position each frame) I did it lot of times.
Regards, Vincent. 2009/7/23 Pierre Bourdin (gmail) <[email protected]> > Hi all, > > is there something that looks like a proximity trigger in > OpenSceneGraph ? > > I mean, something that can start an action when the user (the camera) > goes close or in contact with some particular object ? > > I know it exists in Delta3D but I don't remember having seen it in > OSG... > > Regards, > > Pierre. > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Pierre BOURDIN > I.M.E.R.I.R. > Av. Pascot BP 90443 > 66004 PERPIGNAN > tél: 04 68 56 84 95 > fax: 04 68 55 03 86 > email: [email protected] > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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