Hi, I have to make a truncated cone with a spheric base, defined by a small radius and a large radius. I have been thinking about that and the best idea I thought to is to define a Geometry with a Shape with quads linking two circles.
I wanted to know if there were a lot of ressources lost if I do that, in order to have a proper "cone" wich is not seeing as a strange shape with quads. Is there a better way to do it? Thank you! Cheers, Adrien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15634#15634 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

