FYI Bounding::sphere and bounding box  both have ::contains( const vec3  vec
), both return true if the given point is within their volume

____________________________________________________________________________
__
Gordon Tomlinson 

gor...@gordontomlinson.com
IM: gordon3db...@3dscenegraph.com
www.vis-sim.com www.gordontomlinson.com 
____________________________________________________________________________
__

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andrew
Thompson
Sent: Thursday, July 30, 2009 5:10 AM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Simple way to determine if a point is inside a
geometry

Hi Gordon,

Thanks for your reply, I'm going to give that a go. 

First check - see if its in the bounding sphere of the PAT
Second check - go for the bounding boxes of the drawables. 

I guess I'll need to inverse transform my point by the PAT's matrix first?

Anyway good to know it's not too difficult, 

Thank you, 
Andrew

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=15633#15633





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