Hi, I'm looking for reloading the texture I send to a shader I put on the top of the scene graph. As every geode/drawable (it depends on the model) as a different texture, I'd like to reload the good one for each.
I tried to do so using the geodes' & drawables' update callbacks in the callbacks example but it always takes the last geode/drawable 's visited texture. As the FFP does it, I'm pretty sure I can too. Do you know how? Thank you! Cheers, Maxime ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15649#15649 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

