Hi Jason, I got latest working revision osgEarth, and compile it. There have some bugs in source code. The error message like these. ------------------------------------------------------------- 1>Compiling... 1>ProjectedMap.cpp 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(56) : error C2039: 'getProfile' : is not a member of 'osgEarth::MapNode' 1> E:\osgearth2\osgearth\src\osgEarth/MapNode(35) : see declaration of 'osgEarth::MapNode' 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(56) : error C2227: left of '->getFaceProfile' must point to class/struct/union/generic type 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(65) : error C2039: 'getMapConfig' : is not a member of 'osgEarth::MapNode' 1> E:\osgearth2\osgearth\src\osgEarth/MapNode(35) : see declaration of 'osgEarth::MapNode' 1>MapNode.cpp 1>GeocentricMap.cpp 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(56) : error C2039: 'getProfile' : is not a member of 'osgEarth::MapNode' 1> E:\osgearth2\osgearth\src\osgEarth/MapNode(35) : see declaration of 'osgEarth::MapNode' 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(56) : error C2227: left of '->getFaceProfile' must point to class/struct/union/generic type 1>E:\osgearth2\osgearth\src\osgEarth/FileLocationCallback(65) : error C2039: 'getMapConfig' : is not a member of 'osgEarth::MapNode' 1> E:\osgearth2\osgearth\src\osgEarth/MapNode(35) : see declaration of 'osgEarth::MapNode' ------------------------------------------------------------------------ Huang.
在2009-07-31,"Jason Beverage" <[email protected]> 写道: Hi everyone, Cross posting this from the osgEarth forums osgEarth 1.2-RC1 is available and ready for testing! This the first release candidate for Version 1.2, which we hope to officially tag in the first week of August. If you're an osgEarth user, please test now against the head SVN revision and please report any issues. osgEarth is an OpenSceneGraph toolkit renders terrain models dynamically at run time. Instead of pre-generating a terrain model offline and then loading it into OSG, you can point osgEarth at your raw data sources and it will produce a terrain model on the fly. Read more on the Wiki at http://osgearth.org . Version 1.2 has new features and bug fixes: http://wush.net/trac/osgearth/wiki/ReleaseNotes12 Note for developers: osgEarth 1.2 also has a NEW API for map layer management. It is not backwards-compatible with version 1.1, so please read this page if you need to upgrade: http://wush.net/trac/osgearth/wiki/DevelopersGuide Thank you for your support! Jason
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