Glenn,

Thank you for the link. I've added it to my favorites.

I had to modify some code to get it to compile under gcc 4.3. I'll do an
svn checkout over the weekend at home and post the diffs on the osgEarth
forum.

Thanks,

John

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Glenn
Waldron
Sent: Friday, July 31, 2009 8:55 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgEarth 1.2 call for testing!

John,

Go to this URL, look for the 1.2-RC1 tag, and click "Tarball" to
download:

http://wush.net/websvn/osgearth/listing.php?repname=osgearth&path=%2Ftag
s%2F

Unfortunately you cannot get a tarball for the trunk/head revision.
HTH.

Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791



On Fri, Jul 31, 2009 at 8:38 AM, Gallagher, John M CTR USAF AFRL/RYZW
<[email protected]> wrote:


        Jason,
        
        Could you provide a way to download a zip or tar from the
website? I
        don't have access to an svn client at work so it would be
extremely
        helpful.
        
        I tried the "Download in other formats" link but it requested
that I
        login.
        
        Thanks,
        
        John
        

        -----Original Message-----
        From: [email protected]
        [mailto:[email protected]] On Behalf Of
Jason
        Beverage
        Sent: Thursday, July 30, 2009 9:58 PM
        To: osg users
        Subject: [osg-users] osgEarth 1.2 call for testing!
        
        Hi everyone,
        
        Cross posting this from the osgEarth forums
        
        osgEarth 1.2-RC1 is available and ready for testing!
        
        This the first release candidate for Version 1.2, which we hope
to
        officially tag in the first week of August. If you're an
osgEarth user,
        please test now against the head SVN revision and please report
any
        issues.
        
        osgEarth is an OpenSceneGraph toolkit renders terrain models
dynamically
        at run time. Instead of pre-generating a terrain model offline
and then
        loading it into OSG, you can point osgEarth at your raw data
sources and
        it will produce a terrain model on the fly. Read more on the
Wiki at
        
        http://osgearth.org <http://osgearth.org/>  .
        

        Version 1.2 has new features and bug fixes:
        
        http://wush.net/trac/osgearth/wiki/ReleaseNotes12
        
        Note for developers: osgEarth 1.2 also has a NEW API for map
layer
        management. It is not backwards-compatible with version 1.1, so
please
        read this page if you need to upgrade:
        
        http://wush.net/trac/osgearth/wiki/DevelopersGuide
        
        Thank you for your support!
        
        Jason
        
        
        
        _______________________________________________
        osg-users mailing list
        [email protected]
        
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g
        


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