I'm guessing 'Nicht aufgelöstes externes' means symbol not found. You need to make sure your exe and the dlls are all using the same Runtime Library option.
Do project properties -> C/C++ -> Code Generation and check the 'Runtime Library' line. That has to be the same for everything and should generally be: 'Multi-threaded Debug DLL' for debug builds 'Multi-threaded DLL' for release. 2009/8/3 David Goering <[email protected]>: > Hey, its me... again... |-) > I got the OpenSceneGraph Viewer Window working, now I added OsgArt libraries > to the linker, in order to use the funcionality of OSGART, now I always get > the following error: > > > Code: > OsgArtTest error LNK2019: Nicht aufgelöstes externes Symbol > '"__declspec(dllimport) public: class std::basic_ostream<char,struct > std::char_traits<char> > & __thiscall std::basic_ostream<char,struct > std::char_traits<char> >::flush(void)" > (__imp_?fl...@?$basic_ostream@du?$char_tra...@d@std@@@std@@qaeaa...@xz)', > verwiesen in Funktion '"class std::basic_ostream<char,struct > std::char_traits<char> > & __cdecl std::endl(class > std::basic_ostream<char,struct std::char_traits<char> > &)" > (?e...@std@@yaaav?$basic_ostr...@du?$char_traits@d...@std@@@1...@aav21@@Z)' > > > > > A friend of mine said he thought it had something to do with libs and dlls > not playing well together or something like that. > But I just can't figure out what the problem is exactly. I tried google and I > find a lot of people with this problem, but couldnt find a real solution that > would apply for me. > Anyone here run across this error and know a solution ? [Question] > Cheers, > David > -- http://www.ssTk.co.uk _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

