For which part? I can refer to you code in the examples: osgfadetext - demonstrates cluster culling (osg::ClusterCullingCallback)
osgreflect - demonstrates writing and reading the stencil buffer (osg::Stencil) and setting render bin numbers (osg::StateSet::setRenderBinDetails) HTH. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Aug 4, 2009 at 1:36 PM, Sergey Bocharov <osgfo...@tevs.eu> wrote: > Hi, Glenn > > can you post some example code ? > > Cheers, > Sergey > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=15790#15790 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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