Folks, I'm doing offscreen rendering using fbos with attached images. I'm also using the postdrawcallback to do additional processing. Currently the image/texture copy occurs before the postdrawcallback resulting in the image/texture not having the postdraw effects.
Is there a reason why the copy isn't after the postdrawcallback? Thanks, Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this e-mail shall not operate to bind CSC to any order or other contract unless pursuant to explicit written agreement or government initiative expressly permitting the use of e-mail for such purpose. • _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

