On Thu, 06 Aug 2009 14:55:12 +0200, Mach Bhai <[email protected]> wrote:
I will want to go with the first approach and add support for writing
compressed textures.
So how can I go about uncompressing this data ? Any clues ?
You have to write an S3TC uncompressor.
I have done this in a school project some years ago... If you want I can
try to dig up that code.
and thanks for your help.
--
Joakim Simonsson
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