J.P. Delport wrote: > > sorry, I have not had time to run your test app, just thinking out loud... > > what happens if stage 3 is again a pre-render RTT camera with the > processor as a child and you then use the viewer camera only to display > the final output quad? Have you tried commenting out the osgPPU setting > of bin numbers? >
I tried this and some other similar trickery but, again, just when it seems to be almost working it adds that FBO 0 call. Doing it this way just moves the problem away from the main camera, to the newly added second RTT camera which now tries to draw directly to the screen. Looking forward for that patch Art, hopefully you can work something out of it. :) That certainly sounds like it would be more correct behavior for OSG in general too. Thanks, Miika ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16073#16073 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

