Hi, Does anyone has solution for this?
I am doing a simliar thing as well. I tried to update my 3D Axis object with camera's position by using CullCallBack, but I have flickering problem with mutiple view/camera. It seems it's too late to update the node position/matrix at the culling stage, but only cullvisitor able to access eye point. Is there a way to do this? Thank you! Cheers, Jimmy ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16318#16318 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

