Hi,
Here is the code of frame()
Code:
void ViewerBase::frame(double simulationTime)
{
if (_done) return;
if (_firstFrame)
{
viewerInit();
if (!isRealized())
{
realize();
}
_firstFrame = false;
}
advance(simulationTime);
eventTraversal();
updateTraversal();
renderingTraversals();
}
It calls viewerInit() on the first frame.
Don't I need to do that myself if I expand the code?
By looking at the viewerInit() code. I think I might be able to expand the code
and init all the view I created.
Thank you!
Cheers,
Jimmy
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=16447#16447
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