Hi, Did anyone built osgOcean in visual studio 9.0. if yes can you tell me the procedure please. here is how i tried but it is giving lot of error for me. first i built solution file using cmake 2.6. with osg 2.8.2 includes, libraries and fftw3. when i compile this solution file i am getting lot of errors few are listed below. "error C3767: '<': candidate function(s) not accessible" , "error C2784: 'bool std::operator <(const std::_Tree<_Traits> &,const std::_Tree<_Traits> &)' : could not deduce template argument for 'const std::_Tree<_Traits> &' from 'const std::string'" etc..,
Thank you! Cheers, Creator ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16411#16411 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

