Hello all!

I've searched through the forums and all over google and can't seem to find 
anything on this subject.  I'm sure this probably isn't TOO complicated but I'm 
still new to this and my graphics / linear knowledge probably isn't what it 
should be.

Here's my problem..  or what I'm attempting to do anyway.  I have a model 
loaded into a node loaded into a matrixtransformation.  While at some point in 
space, I want to orient the model back at a "target" location.  For simplicity 
and ease of explaining the design, let's call the model a rocket.  The idea is 
to orient the rocket toward the "target" location and then set an update 
callback moving it along that path.

All of this is no big deal other than setting the initial orientation.  I'm not 
really sure how to do that.  I know how to make rotations and such, but I don't 
really know how to dynamically check to see if the current orientation is 
aligned on the right path.

Eventually I'd like the orientation to be animated (ie. a callback that rotates 
the model in place until it's aligned with the target path or something of that 
nature) but for the moment I'd like to just know how to come up with a single 
rotation from any point toward another point.  I THINK I can figure out the 
rest...  maybe... hopefully?  :)  hahaha.  

Thanks to anyone that can help me out with this..
Kris

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=16494#16494





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