Hi Umit,

On Fri, Aug 21, 2009 at 10:34 AM, Ümit Uzun<[email protected]> wrote:
> Thanks for reply. I have known ShapeDrawable's main target is creating
> faster general shape for scene construction :)

They make it fast to write the code simple scenes, but they slow at
runtime, both for rendering and intersection tests.

> I will try to create my wheel by Geometry class.

Once you learn about creating osg::Geometry you'll be well set for the
rest of your career of using the OSG.

Robert.
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