Hello I also have an another question,I want to update my textures dynamically and my app dont use any multithreading. Do I need to use update or drawcallback??The other thing is since textures are attached to a stateset and stateset in turn to a geode I think I need to use a Node callback or a drawable callback is required??
Thank you! Cheers, Tim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16616#16616 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

