Helbig, Yuen wrote on Monday, August 24, 2009 5:37 PM:
> Does anyone know how to check if the StateAttribute::OVERRIDE flag is
set on
> a StateSet?
>
> Yuen Helbig
Perhaps something like the following:
osg::StateAttribute::Type ssType = osg::StateAttribute::TEXTURE; // or
the type of whatever StateAttribute you want
if (0 != stateset->getAttributePair(ssType)->second &
StateAttribute::OVERRIDE)
{
osg::notify(DEBUG_FP) << "StateAttribute type " << ssType << " has
OVERRIDE set" << std::endl;
}
--
Bryan Thrall
FlightSafety International
[email protected]
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