HI Wenqin, Stereo rendering doesn't directly make things blurry, the only thing that changes is the eye position, the scene will be rendered in exactly the same way regardless of the stereo settings - you won't accidentally get some pixel blurring from nowhere.
Perhaps you are perceiving an issue, or perhaps your display system isn't working perfectly. you make no mention of what stereo display you are using. Robert. On Wed, Sep 2, 2009 at 9:01 PM, Wenqin Wang<[email protected]> wrote: > Hi, > I have a question on osgviewer Quad_buffer stereo. We used to use the > default setting for the screen width, height, and distance. But it seems the > depth has been exaggerated, and looks uncomfortable if zoom-in very close. So > we measure the screen width, height, and distance, and change the setting. It > did solve those issues, but have one problem, the image does not look as > sharp as before, looks a little bit blur. Any body knows how to solve this > problem? > > Thank you! > > Cheers, > Wenqin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=16972#16972 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

