Hi All

Im a bit confused on how to implement multiple views in osg.

My problem is the following.
Im limited to use wxWidget as GUI (and GL Traight)?
In my GUI I want several (one to at least eight) camera views looking on almost 
the same scene. The scene is VPT-made and is presenting a huge terrain.
The difference between the views is going to be the shading of the terrain and 
some different objects placed in the terrain.
 So in order to gain maximum performance I want the different views to share 
the same graphic context or at least for the terrain part.

But I don't know how to setup my views in a way so that they share the same 
context.

Regards Ragnar
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