Hi Chris, Hi Robert,

Okay, so if I sum up:
- I need to code a call to the libcurl plugin
- I need to code the "write" part of the libcurl plugin

I don't know if the decision to code it soon will be taken. Let's bet it won't 
before a looooong time...

Well anyway, as reading from a stream (FTP) seems okay in our 3DS reader, and 
as 3DS writing seems okay for files, then I'll submit our 3DS reader/writer 
soon (a few days I guess). In the case you're waiting for it (maybe one or two 
persons around here?!?)...

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Robert Osfield" <[email protected]> a écrit :

> Hi Sukender,
> 
> The libcurl plugin doesn't yet support write, so this is the first
> thing you'd need to implement if you want to write files over http or
> ftp.
> 
> Robert.
> 
> 
> On Tue, Sep 15, 2009 at 2:44 PM, Sukender < [email protected] > wrote:
> 
> 
> We're trying to write a scenegraph on a FTP. Reading is okay : it
> loads and tries the curl plugin once all other readers failed and
> reads successfully data on the FTP. But it seems the code doesn't try
> the curl plugin once alls *writers* failed. Am I wrong? Should it be
> implemented?
> I didn't found a revealant thread in the mailing list archive... has
> this been already discussed?
> 
> 
> 
>  
> 
> 
>   
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