It might be the way you GL_CLAMP state is set

http://www.vis-sim.com/osg/osg_faq_1.htm#f32

 


Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Miguel
Lokida
Sent: Monday, September 21, 2009 11:23 AM
To: [email protected]
Subject: [osg-users] problem with Texture2D

Hi,

I use a texture2D on a sphere but the problem is that the texture does
not well fit on the sphere. There is a big line at the junction of the
map.

Have you yet seen this kind of problem or not ?
What is the solution ?


Thank you!

Cheers,
Miguel

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17531#17531



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