It might be the way you GL_CLAMP state is set http://www.vis-sim.com/osg/osg_faq_1.htm#f32
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Miguel Lokida Sent: Monday, September 21, 2009 11:23 AM To: [email protected] Subject: [osg-users] problem with Texture2D Hi, I use a texture2D on a sphere but the problem is that the texture does not well fit on the sphere. There is a big line at the junction of the map. Have you yet seen this kind of problem or not ? What is the solution ? Thank you! Cheers, Miguel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17531#17531 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

