Hi Pradeep, It's possible to export your data from blender with the osg exporter. It will export an osg file that will be work with the osganimationviewer. Of course if you use another tool, you will have to check the exporter. As Michael said it's possible with FBX not yet in the osg trunk.
for more information check in this page http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgAnimation This page would need some update, i am not able to edit it, do you know if something has changed about editing ? Cheers, Cedric - +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net On Wed, 2009-09-23 at 19:17 +0000, Pradeep Balasundaram wrote: > Hi, > > Can anyone tell me what has been the most successful/common pipeline for > loading animations in to OSG? > > Thank you! > > Cheers, > Pradeep > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=17598#17598 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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