Hi Brett, On Fri, Sep 25, 2009 at 5:53 AM, Brett Thomas Lee <[email protected]> wrote: > My requirements are terrain rendering on gpu and texturing should be > compatible.
All but software rendering is done on the GPU.... so it's a bit confusing still what you are actually curious about. Is that you want CLOD implemented down on the GPU? Are you looking for static geometry/LOD? Basically all the terrain rendering that OSG does or that users combines rendering of geometry for terrain and texturing for draping imagery and overlays on top. But this is what all graphics toolkits will do anyway so there really isn't much to explain, until become a bit more specific about what you are after. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

