Hi Brett,

On Fri, Sep 25, 2009 at 5:53 AM, Brett Thomas Lee
<[email protected]> wrote:
> My requirements are terrain rendering on gpu and texturing should be 
> compatible.

All but software rendering is done on the GPU.... so it's a bit
confusing still what you are actually curious about.

Is that you want CLOD implemented down on the GPU?

Are you looking for static geometry/LOD?

Basically all the terrain rendering that OSG does or that users
combines rendering of geometry for terrain and texturing for draping
imagery and overlays on top.  But this is what all graphics toolkits
will do anyway so there really isn't much to explain, until become a
bit more specific about what you are after.

Robert.
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