Hi Steven, The mouseButtonPress is there to adapt external events that know nothing about the GUIEventAdatper enum, potentially the enum could change bit the mouseButtonPress would still need to remain as 1,2 and 3. Hope this makes sense.
Cheers, Robert. On Sun, Sep 27, 2009 at 8:07 AM, Steven Fullmer <[email protected]> wrote: > Hi, > > I'm looking at the OpenSceneGraph trunk sources, and saw something under > "src/osgGA/EventQueue.cpp" that I wanted to mention: > > Within the function > > Code: > void EventQueue::mouseButtonPress(float x, float y, unsigned int button, > double time) > > > the following switch() statement is found: > > Code: > > switch(button) > { > case(1): > > _accumulateEventState->setButtonMask(GUIEventAdapter::LEFT_MOUSE_BUTTON | > _accumulateEventState->getButtonMask()); > break; > case(2): > > _accumulateEventState->setButtonMask(GUIEventAdapter::MIDDLE_MOUSE_BUTTON | > _accumulateEventState->getButtonMask()); > break; > case(3): > > _accumulateEventState->setButtonMask(GUIEventAdapter::RIGHT_MOUSE_BUTTON | > _accumulateEventState->getButtonMask()); > break; > } > > > > > Since the hard-coded values "1", "2" and "3" are defined through an enum > within "include/osgGA/EventQueue" to be "1", "2" and "3" (respectively) for > the values LEFT_MOUSE_BUTTON, MIDDLE_MOUSE_BUTTON, and RIGHT_MOUSE_BUTTON, I > was wondering why this code isn't simply adapted to be: > > > Code: > > switch(button) > { > case(GUIEventAdapter::LEFT_MOUSE_BUTTON): // fall-through > case(GUIEventAdapter::MIDDLE_MOUSE_BUTTON): // fall-through > case(GUIEventAdapter::RIGHT_MOUSE_BUTTON): > _accumulateEventState->setButtonMask(button | > _accumulateEventState->getButtonMask()); > break; > } > > > > > It seems as though the functionality would be identical, though there is no > "default:" case defined action. > > Feedback, of course, is welcome. > > Thank you! > > Cheers, > OnlineCop[/code] > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=17666#17666 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

