Hi, I am working on an app that runs fullscreen with multiple mouses attached. I read out the mouse positions and draw the pointers myself. The problem I have is twofold:
(1) GraphicsWindow::showCursor(bool) call does not seem to work on OSX/Carbon. When calling it it actually crashes the app. Not sure if this is a bug or it's simply not implemented or both. When it says "Reimplemented in osgViewer::GraphicsWindowWin32." in the docs does this mean it's only supported on windows? Would be cool if this call would be more cross-platform. (2) The fullscreen (Carbon) has a window bar showing up at the top whenever the mouse pointer hits the top edge. This also happens with a pointer that is hidden. Is there a way to disable that window header from showing up? Thank you! Cheers, stefan ------------------------ stefan hechenberger http://linear.nortd.com ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17852#17852 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

