Hi,

I am working on an app that runs fullscreen with multiple mouses 
attached. I  read out the mouse positions and draw the pointers myself. 
The problem I have is twofold:

(1) GraphicsWindow::showCursor(bool)  call does not seem to work on 
OSX/Carbon. When calling it it actually crashes the app. Not sure if this is
 a bug or it's simply not implemented or both. When it says 
"Reimplemented in osgViewer::GraphicsWindowWin32." in the docs does 
this mean it's only supported on windows? Would be cool if this call would
 be more cross-platform. 

(2) The fullscreen (Carbon) has a window bar showing up at the top 
whenever the mouse pointer hits the top edge. This also happens with a 
pointer that is hidden. Is there a way to disable that window header from 
showing up?



Thank you!

Cheers,
stefan

------------------------
stefan hechenberger

http://linear.nortd.com

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17852#17852





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