Hi Stefan,

stefan nortd schrieb:

> (1) GraphicsWindow::showCursor(bool)  call does not seem to work on 
> OSX/Carbon. When calling it it actually crashes the app. Not sure if this is
>  a bug or it's simply not implemented or both. When it says 
> "Reimplemented in osgViewer::GraphicsWindowWin32." in the docs does 
> this mean it's only supported on windows? Would be cool if this call would
>  be more cross-platform. 

Can you provide a stack trace? Are you running your app multithreaded?

> (2) The fullscreen (Carbon) has a window bar showing up at the top 
> whenever the mouse pointer hits the top edge. This also happens with a 
> pointer that is hidden. Is there a way to disable that window header from 
> showing up?

Call SetSystemUIMode with approbiate flags after you've realized your
window. There's currently no way to adjust the settings used by the
GraphicsWindow{Carbon|Cocoa}-implementation. You are welcome to
implement these and submit it to osg-submission.

See this technote for more info about SetSystemUIMode:
http://developer.apple.com/mac/library/technotes/tn2002/tn2062.html

HTH,
Stephan
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to