Hi,

I have a problem to load a model by using this code:

// load model
    osg::Node* pLoadedModel = osgDB::readNodeFile( 
"C:\Programme\ADTF\2.1.1\lib\OpenSceneGraph-2.6.1\bin\tour.obj" );
    if(!pLoadedModel)
    {
        std::cout << "Error: Couldn't find model!" << std::endl;
    }
    m_pTransform->addChild(pLoadedModel);
    GetRoot()->addChild(m_pTransform.get());

The readNodeFile can't find the tour object-file. Where needs the file to be 
stored? Must I compile the obj-plugin? How Can I compile this plugin?

Thank you!

Cheers,
GI Jo

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http://forum.openscenegraph.org/viewtopic.php?p=17829#17829





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