OK, I solved the problem myself. If I call "traverse(node, nv)" in the NodeCallback, the animated objects are shown again, even if the NodeCallback is registered at the root node.
... Cheers, Karl ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17943#17943 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org