J-S, Jan, I'll have a look at how this is done in the OSG CMakelists, For the OSG, CMake has always defaulted to a debug&release build configuration under windows, I just presumed that was the norm.
Whilst we're on the issue, is a default release build standard behaviour for MacOS as well? Regards, Kim. 2009/10/7 Jean-Sébastien Guay <jean-sebastien.g...@cm-labs.com> > Hi Jan, Kim, > > However, I think you should make this type of a build the default. That >> will simplify the life of everyone who is not actively developing osgOcean, >> merely using it as a dependency. OSG itself has a release build as a default >> as well and one has to explicitly enable debug if it is required. >> > > I would make it the default on all platforms except Win32. Otherwise, > people using osgOcean as a dependency on Windows will have their app crash. > On windows you need to have debug OSG libraries anyways if you want to make > a debug build of your app, so it's not any additional problem to make > osgOcean require it too. > > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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