Hi, I was wondering if it was possible using osgOcean to blend between water areas different shaders, for instance, if you are flying from New Jersey to the Bahamas, you obviously won't see the same level of ocean cleanness in the two areas. I was wondering if it was possible using osgOcean to set areas which would be dirtier than other areas in the same ocean, or if it would be possible to set up a method of blending the two areas seamlessly. This would prevent areas such as those that are highly industrial from having the same ocean transparency as an area like the Bahamas while flying between the two areas.
Cheers, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18279#18279 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

