Hi, I was wondering if it was possible using osgOcean to blend between water 
areas different shaders, for instance, if you are flying from New Jersey to the 
Bahamas, you obviously won't see the same level of ocean cleanness in the two 
areas. I was wondering if it was possible using osgOcean to set areas which 
would be dirtier than other areas in the same ocean, or if it would be possible 
to set up a method of blending the two areas seamlessly. This would prevent 
areas such as those that are highly industrial from having the same ocean 
transparency as an area like the Bahamas while flying between the two areas.

Cheers,
Peter

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=18279#18279





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to