Thanx for reply, it also works on every our PC exept that particular one. So, it's driver.
Maxim Gammer 2009/10/21 Robert Osfield <[email protected]> > Hi Maxim, > > This sounds very much like a buggy OpenGL driver. The fact that counter > strike works is only an indication that the exact parts of OpenGL that it > exercises aren't buggy, and may even be that the drivers developers only > tested against particular games. > > As to isolating what parts of the OpenGL driver are causing problems you'll > need to iterate through starting from very simply apps to more sophisticated > ones, and use the debugger to catch where it crashes. In your case if > osgviewer crashes at start up then it's likely the problem is in the > creation of the window + graphics context, or in the initialization of the > extensions that the OSG can use. All this code has been thoroughly tested > and works just fine for a wide range of hardware, drivers and OS's - as > pretty well all OSG users exercise these parts of the OSG code base so it > pretty likely that there won't be a bug on the OSG side, whole one can't > rule out an OSG bug completely your most productive route would be to look > at why the driver is failing. > > Robert. > > > On Wed, Oct 21, 2009 at 9:21 AM, Maxim Gammer <[email protected]> wrote: > >> Hello! >> >> I wonder if anyone has an idea about what’s wrong with the following… >> >> OsgViewer terminates while running on an integrated video “via/s36 >> UniCrome Pro IGP” >> >> OSG 2.8.2 >> Windows XP SP3. Driver update didn’t help. If I uninstall the videodriver >> at all, then it runs in software mode, but very slowly. >> >> Note. Counter Strike runs in OpenGL mode with no problem. >> >> Where to dig in this case? >> >> Here what it shows in debug mode… >> >> View::init() >> >> View::requestWarpPointer(512,384) >> >> Returning master camera >> >> View::requestWarpPointer(512,384) >> >> Returning master camera >> >> Done DatabasePager::addLoadedDataToSceneGraph0.00223498ms, >> >> >> OpenGL extensions supported by installed OpenGL drivers are: >> >> GL_ARB_multitexture >> >> GL_ARB_point_parameters >> >> GL_ARB_texture_compression >> >> GL_ARB_texture_env_add >> >> GL_ARB_texture_env_combine >> >> GL_ARB_texture_env_dot3 >> >> GL_ARB_texture_mirrored_repeat >> >> GL_ARB_transpose_matrix >> >> GL_ARB_window_pos >> >> GL_EXT_abgr >> >> GL_EXT_bgra >> >> GL_EXT_blend_color >> >> GL_EXT_blend_minmax >> >> GL_EXT_blend_subtract >> >> GL_EXT_compiled_vertex_array >> >> GL_EXT_draw_range_elements >> >> GL_EXT_fog_coord >> >> GL_EXT_packed_pixels >> >> GL_EXT_paletted_texture >> >> GL_EXT_rescale_normal >> >> GL_EXT_secondary_color >> >> GL_EXT_separate_specular_color >> >> GL_EXT_stencil_wrap >> >> GL_EXT_texture_compression_s3tc >> >> GL_EXT_texture_env_add >> >> GL_EXT_texture_env_combine >> >> GL_EXT_texture_env_dot3 >> >> GL_EXT_texture_lod_bias >> >> GL_EXT_vertex_array >> >> GL_S3_s3tc >> >> GL_WIN_swap_hint >> >> WGL_ARB_extensions_string >> >> WGL_ARB_pbuffer >> >> WGL_ARB_pixel_format >> >> WGL_EXT_extensions_string >> >> OpenGL extension 'GL_ARB_vertex_shader' is not supported. >> >> OpenGL extension 'GL_ARB_multitexture' is supported. >> >> OpenGL extension 'GL_ARB_vertex_program' is not supported. >> >> OpenGL extension 'GL_EXT_secondary_color' is supported. >> >> OpenGL extension 'GL_EXT_fog_coord' is supported. >> >> OpenGL extension 'GL_ARB_multitexture' is supported. >> >> OpenGL extension 'GL_NV_occlusion_query' is not supported. >> >> OpenGL extension 'GL_ARB_occlusion_query' is not supported. >> >> OpenGL extension 'GL_EXT_timer_query' is not supported. >> >> OpenGL extension 'GL_EXT_secondary_color' is supported. >> >> OpenGL extension 'GL_EXT_fog_coord' is supported. >> >> OpenGL extension 'GL_ARB_multitexture' is supported. >> >> OpenGL extension 'GL_EXT_texture_filter_anisotropic' is not supported. >> >> OpenGL extension 'GL_ARB_texture_compression' is supported. >> >> OpenGL extension 'GL_EXT_texture_compression_s3tc' is supported. >> >> OpenGL extension 'GL_IBM_texture_mirrored_repeat' is not supported. >> >> OpenGL extension 'GL_ARB_texture_mirrored_repeat' is supported. >> >> OpenGL extension 'GL_EXT_texture_edge_clamp' is supported. >> >> OpenGL extension 'GL_ARB_texture_border_clamp' is not supported. >> >> OpenGL extension 'GL_SGIS_generate_mipmap' is not supported. >> >> OpenGL extension 'GL_ARB_shadow' is not supported. >> >> OpenGL extension 'GL_ARB_shadow_ambient' is not supported. >> >> OpenGL extension 'GL_APPLE_client_storage' is not supported. >> >> OpenGL extension 'GL_ARB_texture_non_power_of_two' is not supported. >> >> OpenGL extension 'GL_EXT_texture_integer' is not supported. >> >> OpenGL extension 'GL_EXT_framebuffer_object' is not supported. >> >> >> >> Cheers, >> >> >> Maxim Gammer >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Maxim Gammer
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