HI Fred, On Thu, Oct 22, 2009 at 4:24 PM, Frederic Marmond <[email protected]> wrote: > I mean, the camera finalDrawCallback() is called just BEFORE the > buffers swaps, isn't it ? > is there a callback (or other system) for just AFTER the swap ?
There isn't a callback for this. Perhaps you could insert a custom GraphicsOperation into the OperationQueue of the GraphicsContext placing it right after the SwapBuffersOperation. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

