HI Fred,

On Thu, Oct 22, 2009 at 4:24 PM, Frederic Marmond <[email protected]> wrote:
> I mean, the camera finalDrawCallback() is called just BEFORE the
> buffers swaps, isn't it ?
> is there a callback (or other system) for just AFTER the swap ?

There isn't a callback for this.  Perhaps you could insert a custom
GraphicsOperation into the OperationQueue of the GraphicsContext
placing it right after the SwapBuffersOperation.

Robert.
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