Well, my programm is pretty much like the osgsimulation example. But instead of a aircraft which flies a constant route I use a model which flies an arbitrary trajectory.
For the positioning of the model I just use makeTranslate with the new X,Y,Z coordinates, which works as expected. Now I try to rotate my model that way that it heads towards the direction it is "flying". For the rotation I use makeRotate with the new position and the previous position (taken from here (http://forum.openscenegraph.org/viewtopic.php?p=16587#16587)). But somehow it works not as expected. The model always looks somewhere else. So I suppose either I use the makeRotate in a wrong way or the rotation somehow depends on the position within the EllipsoidModel (maybe some conversion from world to local coordinates or vice versa?) Any ideas? Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18856#18856 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

