Hi all,

Has anyone experienced problems with quadro cards and large terrains? I'm 
loading a pretty big (~8gb) terrapage file (using Delta3D 2.3.0 which i think 
is built against osg 2.8.0), and on a standard nvidia card it works fine.

Using exactly the same software, i've tested it on two different machines with 
quadro cards and I get a combination of missing tiles or tiles appearing black 
(but with a changing alpha value depending on camera orientation). At different 
LODs the black tiles will change to a proper tile, but if the tile was though 
to be missing it will never load in.

It's not always the same tiles causing the problem, and it almost seems that if 
i quit the app and re-run it up then the problem is less. its really 
unpredictable. have tried turning all the graphics card options (e.g. 
anisotropic filters etc) off and on and neither makes much difference. The card 
has 512mb memory on it so wouldn't have thought that would cause a problem...

Really confusing!! 

Any thoughts gratefully received!!

Vins

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http://forum.openscenegraph.org/viewtopic.php?p=19012#19012





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