Hi Vins,
I am running Delta3D terrain simulation & VPB built terrain on some
quadro card on Linux 64-bit system without any trouble...

But it might be different, as I've not such big database as you are
talking about and the terrain is not a terrapage file.

Does the problem only occur on very large database ?

What is your standard card vs Quadro card ? 
What is your driver version ? 
what is your system ?

If it is not a driver related problem, it might be a problem with some
VBO/PBO functions...

Pierre.

Le lundi 02 novembre 2009 à 09:06 +0000, vin baines a écrit :
> Hi all,
> 
> Has anyone experienced problems with quadro cards and large terrains? I'm 
> loading a pretty big (~8gb) terrapage file (using Delta3D 2.3.0 which i think 
> is built against osg 2.8.0), and on a standard nvidia card it works fine.
> 
> Using exactly the same software, i've tested it on two different machines 
> with quadro cards and I get a combination of missing tiles or tiles appearing 
> black (but with a changing alpha value depending on camera orientation). At 
> different LODs the black tiles will change to a proper tile, but if the tile 
> was though to be missing it will never load in.
> 
> It's not always the same tiles causing the problem, and it almost seems that 
> if i quit the app and re-run it up then the problem is less. its really 
> unpredictable. have tried turning all the graphics card options (e.g. 
> anisotropic filters etc) off and on and neither makes much difference. The 
> card has 512mb memory on it so wouldn't have thought that would cause a 
> problem...
> 
> Really confusing!! 
> 
> Any thoughts gratefully received!!
> 
> Vins
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=19012#19012
> 
> 
> 
> 
> 
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