Instead of installing Visual Studio on the client computer you can download and install the right vcredist package from Microsoft. The one I think you need right now is: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=200b2fd9-ae1a-4a14-984d-389c36f85647
On what format are the textures? The PNG plugin (osgdb_png) needs libpng dll to be included, the TIFF plugin (osg_tiff) needs zlib dll just to give you an example of files you also need. As Erik den Dekker wrote, the dependency walker is a really good tool to solve problems of this kind. Another way to get help is by starting your application from the command prompt and set the OSG_NOTIFY_LEVEL environmentvariable to DEBUG before. I hope it helps. Good luck! /Jakob Ruhe 2009/11/2 Philip Lamb <[email protected]>: > osgViewer (OSG v2.6, compiled under Windows XP SP3 with Visual Studio 2005 > SP1) crashes while loading textured models (e.g. cow.osg) when I run it on a > clean install of Windows Vista SP2. Before I go through the > pain of installing VS on this copy of Vista to run the debugger, are there > any known gotchas running OSG compiled under XP in Vista? > > I'm tempted to just tell the customer to go back to running our app under XP > but I'm sure this unfortunately won't be the last time we end up having to > support a deployment on Vista. > > Any help or experiences much appreciated. > > Regards, > Philip Lamb > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

