Hi Wyatt,
Any suggestions?
I haven't tried your code, but I don't see you calling ShadowMap::setLight() anywhere... Try to add this once your light source is initialized:
sm->setLight(ls->getLight()); Other than that, at first glance your code seems OK. Hope this helps, J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

