Hi Roman, The osgViewer supports two side by side graphics windows/cards by default. Just run osgviewer cow.osg and it should come up across both displays without any changes from yourself. osgViewer is designed to work seamlessly across multiple displays/graphics cards and will do everything automatically for you.
If you do end up needing fine grained control then you'll just need to set up the viewer with two slave cameras, one slave for each display, you can provide all the appropriate eye offsets. Have a look at the osgwindow and osgcamera examples for slave setup, or just the code within src/osgViewer/View.cpp such as setUpViewAcrossAllScreens(); Robert. 2009/11/20 Roman Grigoriev <[email protected]>: > Good day! > > I have stereo HMD with two DVI inputs and want to render left eye on GPU1 > and right eye on GPU2 under linux, > > because on windows on geforce gtx285 cards it’s not possible. Only Quadro > is capable of making this due to WGL_NV_GPU_AFFINITY extension > > Could you please advise me how can I make application. Should I make two > application for left eye and right eye? Or It can be solved using composite > viewer for two eyes? > > Thanx in advance > > Bye > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

