Hi, Is there a way to disable culling for a geode. Essentially, I want the geode render every frame - usefull for skyboxes and skydomes. I tried calling setCullingActive(false) but that does not work.
The only way I was able to make it work, so far, is by setting the Geometry::setInitialBound(...) to something very big. But that seems odd to me. Is there a better way that I am not aware of? Thanks, ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20300#20300 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

