Hi,

Is there a way to disable culling for a geode. Essentially, I want the geode 
render every frame - usefull for skyboxes and skydomes. I tried calling 
setCullingActive(false) but that does not work. 

The only way I was able to make it work, so far, is by setting the 
Geometry::setInitialBound(...) to something very big. But that seems odd to me. 
Is there a better way that I am not aware of?

Thanks,

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http://forum.openscenegraph.org/viewtopic.php?p=20300#20300





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