Sure, I'll do that tonight. Thanks a lot for looking into this.

-- Nico

On Thu, Nov 26, 2009 at 1:36 PM, Robert Osfield <robert.osfi...@gmail.com>wrote:

> Hi Nico,
>
> I've tracked down issues with both the clean up of the texture object
> pool and buffer object pool that has required introduction of some new
> methods for cleanup.  I have checked into svn/trunk the initial cut of
> this code, it enables "osgcamera -r 5 tetra.osg" to work just fine, as
> well as a range of other test models.
>
> The new code is only provisional though - it outputs lots of debug
> info the console, and isn't yet tidied up and completed, it is
> however, far enough along to warrant wider testing.  Could you check
> out OSG svn/trunk and then test this against your app and let me know
> how you get on.
>
> Thanks,
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to