Hi,

OK. Thank you. Got it working now. Changed setProjectionMatrixOrtho2D into 
setProjectionMatrixOrtho. Next problem that i have is that the Buttons in my 
SceneGraph consist of several geometries and the Button is a Geode but its not 
recognized as Geode. Only as several Geometries. I dont know how to solve this. 
After going through the API i found Geode->setNodeMask. Could this help maybe? 
Ive no idea what a nodemask is though...

Thank you!

Cheers,
Thorsten

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