François Bodic wrote:
Hi everybody,
I want to draw a simple tube and so as to do that I draw two cylinders (one outer and one
inner). The problem comes when I want to draw the bottom and the top "rings".
Is there a nice way to do that with OSG?
Well, you already have the vertices for the ends of the two tubes, and
presumably they're already on the graphics card in a buffer object. Is
there a reason why you can't just render then as a DrawElementsUShort
triangle strip?
-Paul
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